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Drawing a Screen
Posted by Valkryst on
A guide which shows how to alter the characters, background colors, foreground colors, and sequential image operations (shaders) of a screen.
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Creating a Screen
Posted by Valkryst on
A guide which explains how to initialize VTerminal and how to create a screen.
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Filthy Rich Clients: Developing Animated and Graphical Effects for Desktop Java™ Applications
Posted by Valkryst on
An essential book for anyone looking to deepen their understanding of Swing and Java2D.
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Moonwalking with Einstein: The Art and Science of Remembering Everything
Posted by Valkryst on
A motivating recount of one mans year-long journey into the world of competitive memory.
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Necromancy in Medieval Europe
Posted by Valkryst on
A brief description of Necromantic practices and practitioners in Medieval Europe.
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Dynamic Difficulty Adjustment, Is It Worth Using?
Posted by Valkryst on
A brief look at the paper "AI for Dynamic Difficulty Adjustment in Games" by Robin Hunicke and Vernell Chapman.
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Design and Presentation of Tutorial Instructions and Feedback
Posted by Valkryst on
A brief look at the paper "Effective Practices in Game Tutorial Systems" by Amy Shannon, Acey Boyce, Chitra Gadwal, and Dr. Tiffany Barnes.